Saturday, November 16, 2019

Batman: Arkham Knight Let's Play #15 - Bruce Wayne


As I was going through the long and arduous process of re-uploading my Batman: Arkham Knight Let's Play videos in glorious HD and then updating the corresponding blog recaps, I realized that I had never written one for the finale! Perhaps I simply forgot; or perhaps I just didn't want the adventure to end... and in a sense, it hasn't yet! So here's an in-depth look at the thrilling conclusion of my own personalized version of Batman: Arkham Knight:


Episode 14 ended with the revelation that Robin (i.e. Tim Drake) had been abducted from the movie studios by Scarecrow, forcing us to deal with the game's main villain on his terms. In an interesting behind-the-scenes tidbit, even though I featured the completion of the Riddler side mission in the previous episode, that actually would not be possible when playing the game itself - the image of Robin's defaced and empty quarantine cell is one of the Riddler challenges you have to scan in order to gain access to his final boss fight. But I rearranged the order so as not to interrupt the flow of the story heading into the final installment. Incidentally, this episode was also where I first got the inspiration to record my voice-over commentary from the perspective of the game's playable character, although I wouldn't explore this concept fully until my Let's Play of Batman: Return to Arkham Asylum (which will hopefully be getting its own HD re-upload in the near future).

After surrendering to Scarecrow and getting into the back of a truck, we are launched into a fear-toxin hallucination where the truck crashes right into Crime Alley - the murder scene of young Bruce Wayne's parents - and we're forced to fight an endless stream of Jokers. I scored this sequence with a track from the Official Arkham Asylum soundtrack called "Playful Joker." This cue originally goes with the downloadable content where you play AS Joker, but I found it just as compelling to use it here in combat AGAINST Joker.

Speaking of music from Arkham Asylum, I use the music from the first game's opening sequence as we return to the actual Arkham Asylum, where Scarecrow has somewhat predictably set up shop for his endgame. I've noted several times throughout this playthrough that I've been pleasantly amazed at how perfectly the music from either one of the previous Arkham games or Batman: The Animated Series fits perfectly with many segments in Arkham Knight, and the part where Scarecrow unmasks Batman is a prime example. The music here is actually from the sequence in Asylum where Joker murders his Arkham guard escort and escapes from his comically flimsy restraints, but check out how it builds perfectly to Scarecrow's cameras revealing Batman's identity for all the world to see. I had to quickly fade in another track from Asylum for when Batman is administered with a quadruple dose of concentrated fear toxin (it's the part where Harley Quinn sends the secure elevator crashing down), but some editing work is to expected to make every moment land.

Speaking of editing work, this next segment is definitely one of the top three music edits I'm most proud of in the whole series. Batman's next hallucination features a group of villains crowded around our unconscious captive hero... who is revealed to be the Joker! (The implication here being that Batman's infected Joker blood has taken hold, and his transformation into his arch nemesis is complete.) For this bit of villains vs. villain banter, I used Stuart Balcomb's theme from the Animated Series episode "Almost Got 'Im." The comparison is appropriate, because here too, the contingent of rogue's gallery members ALMOST gets their man... before the Batmobile crashes through the wall, crushing Killer Croc, and drawing the attention of the army of henchmen. This one took some effort - the music track didn't line up perfectly like it did in the above example - but I think we can all agree I made it work pretty well.

At this point in the game, we take control of Joker as he slaughters dozens of henchmen with the "Jokermobile" and massacres the remaining supervillains, accompanied by the first licensed external music in the game since the opening sequence: "Only You" by The Platters. Later on in the hallucination, after the part where Batman shuts off the lights in an effort to regain control of his own psyche, I did some significant internal cutting to streamline the action here. In order to get past this part in the game, you have to do a lot of quiet, aimless, first-person wandering through the crypt-like halls of Batman's mind palace, which makes for some tense and creepy gameplay. But since my goal of these videos was to have as little empty space as possible to fill with commentary, I basically picked the best parts of Joker's inner monologue, and then trimmed the game action to fit the audio. Also, just to pat myself on the back once again, I have to say that the choice of the game show music from the Animated Series episode "Christmas With the Joker" to go under the Good Evening Gotham segment was particularly inspired.

But the number one top best music moment of this entire Let's Play follows soon after this, during the moment where Batman reveals that he knows Joker's greatest fear, and thus how to defeat him once and for all: "You're afraid of being ashes. You're afraid of being forgotten. And you will be forgotten, Joker... because of me." At this point, we regain control of Batman - immediately after he utters one of his most famous catchphrases ("I am vengeance. I am the night. I AM BATMAN!") - so that we can give the Joker one final beating and lock him away inside the dungeons of our mind. The above mentioned catchphrase comes from the Animated Series episode "Nothing to Fear," so it only makes sense that I would use music from that episode to punctuate this moment in the game... but the funny thing is that the music that (once again) just HAPPENS to fit perfectly here* is from a different part of that same episode!

* Since we're not talking about a cutscene, the perfect fit is partly dependent on how I happened to play at this point, and even then it required a bit of a trim in the editing process.



After Batman regains control of his senses, he is freed from his shackles by none other than Jason Todd, who has abandoned the Arkham Knight moniker to become the Red Hood, and injects Scarecrow with a taste of his own medicine. The resulting scene of Dr. Jonathan Crane being scared shirtless when confronted with Batman's toxin-enhanced visage, is a direct lift from the oft-referenced "Nothing to Fear" episode, and the music from that sequence once again works well here, even continuing into the denouement with Commissioner Gordon. (In the show, this part of the music goes under Bruce Wayne visiting his parents' grave, after he talked himself out of the toxin-induced belief that they would see him as a failure.)

The game then concludes with a series of cutscenes, interrupted briefly when we have to activate the Knightfall Protocol by making our way up to the Bat Signal on top of GCPD. This plan involves the shocking demolition of Wayne Manor, with Batman and Alfred seemingly inside at the time! I don't think anyone seriously believed that Bruce Wayne would commit suicide, or even less so that he would take his loyal butler down with him, and the idea that Batman isn't really gone is confirmed in a special 100% completion post-credits scene, where a seemingly fear-toxin wielding Batman terrorizes some criminals in an alley. I speculate on three possible interpretations of this scene in the last moments of my commentary on the video: 1) Bruce Wayne returned because he couldn't stay away, 2) Jason Todd gave up his Red Hood and took on the Bat-mantle, or (most controversially) 3) Scarecrow himself became Batman, succumbing to his greatest fear. There are several other possibilities - Tim Drake, Dick Grayson, even Azrael, whose side missions I left out of the Let's Play (maybe I'll include them in a bonus episode sometime down the line?) - but the use of fear toxin imagery leads me to believe it's one of the top three.

What did you all think of the ending of Batman: Arkham Knight? I'd love to hear your takes in the comments of this post, or the video itself. And of course stay tuned to this blog and the ryskmonger42 channel for more Baseball, Batman, and Video Game related content!

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