It's to talk about Episode 3 of Batman: Return to Arkham City, where we finally learn the primary conflict that will drive the rest of the game's action. Spoilers will follow, so be sure to watch the episode (either in its embedded form, or on YouTube proper) before reading on.
First let's get the discussion about the personal music I've added to this episode out of the way, since it'll be quite brief. The vast majority of the action is accompanied by the in-game soundtrack, so the only part I had to score was when I was picking an upgrade after a fight with some Joker henchmen caused me to level up. The most prominently featured piece of music from this episode is a track from the official Arkham City album called "Wham. Gotcha!" That title is a reference to a line of dialogue spoken by a henchman early in the Steel Mill exploration, but the bulk of the track plays during the predator challenge in the smelting chamber, where we have to rescue Dr. Stacy Baker. There is another piece of music that plays multiple times in this episode, most prominently when we fight the giant one-armed mini-boss towards the end, for whom the track is named on the unreleased extended soundtrack.
Since I wasn't able to personalize this episode much through the music, I'd like to talk about a couple of other personal touches I made. The first is the fairly silly way I started the episode, where I tried to liven up the various gadget tutorials by doing my best Alfred impression. I always wondered why there wasn't more open communication between Batman and his loyal butler during some of these exploration sequences, but luckily with my own commentary, I can make that happen!
The only other part really worth mentioning is at the very end of the episode, which concludes with two spoiler-ridden cutscenes back to back. When you play Return to Arkham City, these cutscenes are separated by a Catwoman segment, but I thought it would be more narratively interesting to end this (admittedly short) episode with the plot information imparted in that second cutscene than saving it for the beginning of the following episode after we've cut away to the B-Story. Don't worry, you'll be able to see the continuing adventures of Selina Kyle in next week's video.
That's it for this week! Fair warning, things go a little off the rails next time, as I get distracted by side missions more than I probably should. But what better way to show off the immersive nature of this game than to wander aimlessly around the wonderful world of Arkham City!
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